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AI Insights · Timothy · January 2022

Top 5 Slime Games on iOS in South America Q4 2021

Discover the performance trends of the top 5 slime games on iOS in South America during Q4 2021, including key metrics like downloads, revenue, and active users.

Top 5 Slime Games on iOS in South America Q4 2021

The performance of the top 5 slime games on iOS in South America during the fourth quarter of 2021 showcased varying trends in weekly downloads, revenue, and active users. This data, sourced from Sensor Tower, provides insights into the popularity and engagement of these apps.

Super Slime Simulator

Throughout Q4 2021, weekly revenue for Super Slime Simulator fluctuated, peaking at $117 in early October and ending the year at $51. Weekly downloads showed a declining trend initially, starting at 1.9K in late September and dropping to 1.3K by late November, before rebounding to 2K by the end of December. Active users followed a similar pattern, declining from 9K in late September to 6.9K by late November, then climbing back to 8.3K by the end of December.

Makeup Slime Game! Relaxation

Makeup Slime Game! Relaxation experienced a steady increase in weekly downloads, starting at 544 and ending the quarter at 765. Active users also grew steadily from 1.2K in late September to 1.6K by the end of December. Notably, the app did not generate any revenue during this period.

Virtual Slime

Virtual Slime saw modest revenue, peaking at $34 in late November. Weekly downloads remained relatively stable, starting at 466 in late September and ending at 406 in late December. Active users showed a slight decline, beginning at 1.9K in late September and ending the year at 1.6K.

Fluid Simulation

Fluid Simulation had varied revenue, with a peak of $68 in mid-December. Weekly downloads started at 524 in late September and gradually decreased to 128 by the end of December. Active users also declined, from 1.7K in late September to 988 by the end of December.

Slime Games: ASMR Simulator

Slime Games: ASMR Simulator maintained consistent revenue, hovering around $200-$300 each week. Downloads varied, starting at 216 in late September and fluctuating throughout the quarter, ending at 181 in late December. Active users showed minor fluctuations, beginning at 697 in late September and closing the year at 635.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022